Sennarth

Tanks

Healers

DPS

Phase One

Throughout the fight Icy Ground will spawn under players feet. Because of this, players should avoid standing near the ramps that head to the following platform until they have to, otherwise they will cause the raid to take additional damage and have more trouble with movement during the fight.
The off-tank should grab the large add and face it away from the group, but near enough to Sennarth to allow cleave damage to her while the group focuses it down. This add hits very hard so anyone caught in the frontal cone will most likely die. Sennarth will also cast Chilling Blast on several players. Just spread out and try not to stand on the Icy Ground when possible.

players who get Enveloping webs should try not to move to far, and instead plant the webs horizontally to the boss slowly each time one drops to the floor, moving a little further. This allows the group a safe section to stop Gossamer Burst, while not taking up a huge portion of the area. Gossamer Burst will be easier to deal with for players that are not standing on Icy Ground, and not too close to the boss, so melee may want to run away from the boss 2-3 seconds before she casts it. On the second platform, you can also use the corner pillar near the ramp to negate the pull.

Players who get Wrapped in Web will need the raid to bring the small Frostbreath Arachnid enemies close to them and then killing them. They let out a small AOE that frees anyone trapped. After the boss reaches a set health, or a certain amount of time passes, she will move up to the next platform, spawning more adds and continuing this pattern until she reaches the top platform.

Phase Two

When she reaches the top platform everyone needs to make sure they are also there. If any player isn’t, she will pulse Apex of Ice, increasing her overall damage for the remainder of the fight. This phase is now a race to win, as space becomes limited the longer this phase goes on. The tank should move her to where she lands on the platform, facing towards the group.
When Sennarth uses Chilling Blast, it now will also drop a Glacial Plume, which is an orb that deals heavy damage when players run into them and knocks them back. This becomes very deadly due to her also using Repelling Burst, which pushes all players back. An easy way to deal with this, is to have everyone break their own Glacial Plume right after it spawns, making sure to knock themselves inwards, and not off the platform. This does considerable damage so make sure to use defensives/healthstones if necessary.
She will use Suffocating Webs on players randomly, this will now always cause the player to be Wrapped in Webs. When a player gets this debuff they need to move near to the tanks, to allow the tanks to get the Frostbreath Arachnid’s near to these players to free them.

Glossary

Icy Ground

Patches of ice on the ground that deal light damage every second to anyone that stands in them. These cause your character to slide and makes gaining momentum difficult.

Chilling Blast

An AOE cast onto several players that causes heavy damage to anyone within 5 yards.

Enveloping Webs

Causes light damage to players and making them drop webs every second for 6 seconds.

Sticky Webbing

Players who stand on webs will stop sliding on the floor and have 35% reduced movement speed for 1 minute. When reaching 8 stacks, the player becomes Wrapped in Webs. Can be removed by Caustic Eruption.

Wrapped in Webs

The player is fully encased in webs for 30 seconds and cannot move or act. Caustic Eruption frees them from these binds.

Caustic Eruption

When Caustic Spiderlings are killed, they explode dealing moderate damage to players and freeing stacks of Sticky Webbing, and freeing players from Wrapped in Webs.

Gossamer Burst

Sennarth attaches webs to all players dealing heavy damage and pulling them towards him.

Freezing Breath

The larger spider add does a frontal ice breath that deals massive damage to anyone hit and leaves behind Icy Ground.

Apex of Ice

When reaching the top platform, Sennarth channels an ice storm, making all other platforms fill with ice and reducing all damage she receives by 99% until all players are at the top platform. This damage ramps up over time.

Glacial Plume

When Chilling Blast erupts it leaves behind an orb of ice that deals heavy damage to anyone that touches it and knocking them back.

Repelling Burst

Sennarth causes heavy damage to all players and knocks them back.

Suffocating Webs

Several players are wrapped in webs dealing light damage for 6 seconds. When this ends they get knocked back and Wrapped in Webs.

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